976b8ae2e2
Remove hardcoded width/height HTML attributes from iconify-icon elements that were overriding CSS sizing. The iconify-icon component uses HTML attributes for SVG rendering, ignoring CSS width/height. - Remove width="28" height="28" from 8 button templates - Remove conflicting 768px media query from _buttons.css - Add default desktop icon sizes (24px) in _scroll-behavior.css - Icons now scale via clamp() from 18px (380px) to 24px (900px)
216 lines
7.7 KiB
JavaScript
216 lines
7.7 KiB
JavaScript
#!/usr/bin/env node
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/**
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* Test: Button and Icon Fluid Sizing
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*
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* Verifies that on mobile view (max-width: 900px):
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* - Buttons scale fluidly from 36px (at 380px viewport) to 50px (at 900px viewport)
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* - Icons scale proportionally from 18px to 24px
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* - Icons properly override HTML width/height attributes
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*/
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import { chromium } from 'playwright';
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const TEST_URL = 'http://localhost:1999';
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// Use height > width to ensure portrait orientation (avoid landscape breakpoint)
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const VIEWPORT_HEIGHT = 1000;
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// Expected sizes at different viewport widths based on CSS formulas:
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// Buttons: clamp(36px, calc(2.7vw + 25.7px), 50px)
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// Icons: clamp(18px, calc(1.15vw + 13.6px), 24px)
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function expectedSizes(viewportWidth) {
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const btnCalc = 0.027 * viewportWidth + 25.7;
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const iconCalc = 0.0115 * viewportWidth + 13.6;
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return {
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button: Math.min(50, Math.max(36, btnCalc)),
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icon: Math.min(24, Math.max(18, iconCalc))
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};
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}
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async function testButtonIconFluidSizing() {
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console.log('🧪 Testing Button and Icon Fluid Sizing');
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console.log('='.repeat(70));
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const browser = await chromium.launch({ headless: true });
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const context = await browser.newContext({
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viewport: { width: 900, height: VIEWPORT_HEIGHT },
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deviceScaleFactor: 1,
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});
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const page = await context.newPage();
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// Disable cache
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await page.route('**/*', (route) => {
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route.continue({
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headers: {
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...route.request().headers(),
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'Cache-Control': 'no-cache, no-store, must-revalidate',
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},
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});
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});
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try {
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await page.goto(TEST_URL, { waitUntil: 'networkidle' });
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console.log(`✅ Navigated to ${TEST_URL}`);
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await page.waitForTimeout(500);
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const viewportWidths = [900, 700, 500, 380];
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const buttons = [
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{ selector: '.cmd-k-btn', name: 'CmdK' },
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{ selector: '.download-btn', name: 'Download' },
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{ selector: '.print-friendly-btn', name: 'Print' },
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{ selector: '.fixed-btn.contact-btn', name: 'Contact' },
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{ selector: '.shortcuts-btn', name: 'Shortcuts' },
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{ selector: '.color-theme-switcher', name: 'Theme' },
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{ selector: '.info-button', name: 'Info' },
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{ selector: '.back-to-top', name: 'BackToTop' },
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];
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let allTestsPassed = true;
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const tolerance = 4; // Allow 4px tolerance for rounding
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for (const width of viewportWidths) {
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await page.setViewportSize({ width, height: VIEWPORT_HEIGHT });
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await page.waitForTimeout(300);
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const expected = expectedSizes(width);
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console.log(`\n📏 Viewport: ${width}px (expected button: ~${Math.round(expected.button)}px, icon: ~${Math.round(expected.icon)}px)`);
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console.log('-'.repeat(70));
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for (const btn of buttons) {
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try {
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const buttonElement = await page.$(btn.selector);
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if (!buttonElement) {
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// Some buttons may be hidden on certain viewports
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continue;
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}
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const isVisible = await buttonElement.isVisible();
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if (!isVisible) {
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continue;
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}
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// Get button bounding box
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const btnBox = await buttonElement.boundingBox();
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if (!btnBox) continue;
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const btnWidth = Math.round(btnBox.width);
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const btnHeight = Math.round(btnBox.height);
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// Get icon inside button
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const iconElement = await buttonElement.$('iconify-icon');
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let iconWidth = 0;
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let iconHeight = 0;
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if (iconElement) {
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const iconBox = await iconElement.boundingBox();
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if (iconBox) {
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iconWidth = Math.round(iconBox.width);
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iconHeight = Math.round(iconBox.height);
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}
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}
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// Check if sizes are within tolerance of expected
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const btnOk = Math.abs(btnWidth - expected.button) <= tolerance;
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const iconOk = iconWidth === 0 || Math.abs(iconWidth - expected.icon) <= tolerance;
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const status = btnOk && iconOk ? '✅' : '❌';
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if (btnOk && iconOk) {
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console.log(`${status} ${btn.name}: button=${btnWidth}x${btnHeight}, icon=${iconWidth}x${iconHeight}`);
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} else {
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console.log(`${status} ${btn.name}: button=${btnWidth}x${btnHeight} (expected ~${Math.round(expected.button)}), icon=${iconWidth}x${iconHeight} (expected ~${Math.round(expected.icon)})`);
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allTestsPassed = false;
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}
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} catch (error) {
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// Button may not exist
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}
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}
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}
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// Test landscape orientation (width > height)
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console.log('\n\n📐 LANDSCAPE ORIENTATION TESTS');
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console.log('='.repeat(70));
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// Landscape viewports: width > height triggers landscape media query
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// Note: At 400x400, width == height so CSS treats it as portrait, not landscape
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const landscapeViewports = [
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{ width: 800, height: 400 }, // Clear landscape
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{ width: 600, height: 350 }, // Clear landscape
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{ width: 500, height: 300 }, // Clear landscape
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];
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// Landscape formula: clamp(32px, calc(2.2vw + 19.6px), 40px) for buttons
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// clamp(16px, calc(1.1vw + 9.8px), 20px) for icons
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function expectedLandscapeSizes(viewportWidth) {
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const btnCalc = 0.022 * viewportWidth + 19.6;
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const iconCalc = 0.011 * viewportWidth + 9.8;
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return {
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button: Math.min(40, Math.max(32, btnCalc)),
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icon: Math.min(20, Math.max(16, iconCalc))
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};
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}
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for (const viewport of landscapeViewports) {
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await page.setViewportSize({ width: viewport.width, height: viewport.height });
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await page.waitForTimeout(300);
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const expected = expectedLandscapeSizes(viewport.width);
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console.log(`\n📏 Landscape ${viewport.width}x${viewport.height} (expected button: ~${Math.round(expected.button)}px, icon: ~${Math.round(expected.icon)}px)`);
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console.log('-'.repeat(70));
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for (const btn of buttons) {
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try {
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const buttonElement = await page.$(btn.selector);
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if (!buttonElement) continue;
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const isVisible = await buttonElement.isVisible();
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if (!isVisible) continue;
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const btnBox = await buttonElement.boundingBox();
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if (!btnBox) continue;
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const btnWidth = Math.round(btnBox.width);
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const btnHeight = Math.round(btnBox.height);
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const iconElement = await buttonElement.$('iconify-icon');
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let iconWidth = 0;
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if (iconElement) {
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const iconBox = await iconElement.boundingBox();
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if (iconBox) iconWidth = Math.round(iconBox.width);
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}
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const btnOk = Math.abs(btnWidth - expected.button) <= tolerance;
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const iconOk = iconWidth === 0 || Math.abs(iconWidth - expected.icon) <= tolerance;
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const status = btnOk && iconOk ? '✅' : '❌';
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if (btnOk && iconOk) {
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console.log(`${status} ${btn.name}: button=${btnWidth}x${btnHeight}, icon=${iconWidth}`);
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} else {
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console.log(`${status} ${btn.name}: button=${btnWidth}x${btnHeight} (expected ~${Math.round(expected.button)}), icon=${iconWidth} (expected ~${Math.round(expected.icon)})`);
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allTestsPassed = false;
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}
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} catch (error) {}
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}
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}
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console.log('\n' + '='.repeat(70));
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if (allTestsPassed) {
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console.log('\n✅ ALL TESTS PASSED - Button and icon fluid sizing working correctly!');
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console.log(' • Portrait: Buttons 36-50px, Icons 18-24px');
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console.log(' • Landscape: Buttons 32-40px, Icons 16-20px');
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} else {
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console.log('\n❌ SOME TESTS FAILED - Check output above');
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}
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await browser.close();
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process.exit(allTestsPassed ? 0 : 1);
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} catch (error) {
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console.error('\n❌ Test error:', error);
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await browser.close();
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process.exit(1);
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}
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}
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testButtonIconFluidSizing();
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